By Seok-Ju Hong, Nurul Arif Setiawan, Song-Gook Kim, Chil-Woo Lee (auth.), Zhigeng Pan, Adrian Cheok, Michael Haller, Rynson W. H. Lau, Hideo Saito, Ronghua Liang (eds.)
ICAT is the oldest overseas convention on digital fact and tele-existence. ICAT 2006 not just hunted for concepts within the know-how itself, but in addition explored novel how one can move and show details and artistic rules to the society and other people. The sixteenth overseas convention on synthetic fact and Telexistence was once held on the Zhejiang college of know-how, Hangzhou, P. R. China from November 29 to December 1, 2006. the most goal of the convention is to supply possibilities for researchers and practitioners to give their study findings and alternate evaluations at the improvement and use of such structures. The convention incorporated plenary invited talks, workshops, tutorials, and paper presentation tracks. the most convention bought 523 submissions in overall from 21 various international locations, together with China (mainland, Hong Kong, Taiwan), united states, united kingdom, Germany, Austria, France, Australia, Canada, Korea, Japan, Malaysia, Mexico, and so on. , of which 138 papers have been approved for this quantity and eleven papers have been invited to put up prolonged models for a unique factor of foreign magazine of digital fact (IJVR, 5(4)).
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Additional info for Advances in Artificial Reality and Tele-Existence: 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006. Proceedings
2004). Evolving Simulated Mutually Perceptive Creatures for Combat. Proc. of Artiﬁcial Life XI, ed. , Ikegami, T. and Watson, R. , p111-118. 21. Funes, P. and Pollack, J. (1997). Computer Evolution of Buildable Object. Fourth European Conf. on Artiﬁcial Life, 358–367. 22. K. M. (2004). Environment and behavior inﬂuence the complexity of evolved neural networks. Adaptive Behavior, 12(1):5-21. 23. Seth, A. K. (1998). The Evolution of Complexity and the Value of Variability. Proc. of Artiﬁcial Life VI, ed.
0 and VC++. Human-computer Interaction is realized by sensor, event driver and route mechanism. For instance, Fig 3 is a part of route mechanism on behavior realization of robot in VE and Fig 4 is a 3D dynamic simulation of picking process of agricultural mobile robot in VE. Fig. 3. The route mechanism of behavior control in virtual environment In VE the elementary require of robot behavior is apperceiving environment by its sensors or effecting environment by operation and realizing interaction by communications.
System structure The Application of Affective Virtual Human in Intelligent Web Tutoring System 23 Student Model: Keep record of initial knowledge level and study capability of each student and keep record of personality. It can ask and answer the history questions between students and system and make dynamic adjustment on each student’s study progress circumstance. Tutoring Model: Make intellectualized tutoring decision according to Student Model, judge student’s study effect, put forward improvement method and advises etc.